Young people deepen their critical and ethical thinking, understand themselves and others better and learn to work with greater steadiness amid more complex demands and uncertainty.
1 : 4Two educators for up to 8 children, in every lesson.
28capabilities with clear milestones for this age, from the Developmental Map.
1+project a year with a real audience outside the group.
PATHFINDERS AT A GLANCE
The practical details, in six lines.
Session
1 × 90′ a week
Six stages in every lesson, with the Bridge before the close
Year
5 units × 6–7 weeks
September–June · joining at the start of each unit
Group
Up to 8 children
With two educators in every lesson
Language
Greek or English Track
The whole learning experience in the language you choose
Levels
Junior and Senior
We choose the level together, after we get to know each other
Fees
Announced when enrolment opens
Those who have registered interest hear first · 10 monthly instalments, September–June
WHAT CHANGES FROM EXPLORERS
The same capabilities, now in more complex conditions.
In Explorers, learners learn to plan, check and revise their work. In Pathfinders the same capabilities have to work in more demanding conditions: under time pressure, when the group disagrees, when the project has a real audience or when a first attempt does not succeed. We never create artificial pressure; we use the authentic demands of learning.
KNOWLEDGE · WHAT THEY LEARN
Substantial knowledge, at the depth this age allows.
Three core subjects in every zone. Each unit opens with a question worth investigating and closes with a project or a presentation.
01
Mathematics
Algebra, functions, statistics and modelling real situations.
02
Language & Literature
Literature, rhetoric and evidence-based writing, in the language of the Track.
03
Science
Physics, Chemistry and Biology; data, correlation and causation.
Alongside them, within the units: History & Social Sciences · Computing & Robotics · Arts & Drama.
The year in Pathfinders.
5 units, two Developmental Profiles and three parent meetings.
SEPOCTNOVDECJANFEBMARAPRMAYJUN
1st Developmental Profile
2nd Developmental Profile
Getting to know you
01MATH + LANG
Report
02SCI + MATH
Report
03LANG + HIST
Report
04SCI + COMP
Report
05MATH + ARTS
Report
Parent meeting
Parent meeting
Parent meeting
SEPGetting to know you
OCT–NOVUnit 01 · MATH + LANG+ Unit Report
NOVParent meeting
NOV–JANUnit 02 · SCI + MATH+ Unit Report
JAN–MARUnit 03 · LANG + HIST+ Unit Report
FEB1st Developmental Profile
FEBParent meeting
MAR–MAYUnit 04 · SCI + COMP+ Unit Report
MAY–JUNUnit 05 · MATH + ARTS+ Unit Report
MAYParent meeting
JUN2nd Developmental Profile
Pathfinders: 5 units × 6–7 weeks · 90′ a week · Indicative schedule. the unit of the sample lesson
MATH Mathematics · LANG Language & Literature · SCI Science · alongside them: HIST History & Social Sciences · COMP Computing & Robotics · ARTS Arts & Drama
GROWTH · THE MILESTONES OF THIS ZONE
What the child will be able to do in Pathfinders.
The Developmental Map milestones for this zone, with the main route through which each capability is cultivated. Each milestone is one way for a capability to show, not the only one. “NEW” marks what appears for the first time in this zone.
01Working memoryKeeps track of a discussion and responds to what was actually said.Within the task
02Inhibitory controlWhen others give a different answer, checks the evidence before changing their own.Within the task
03Cognitive flexibilityChanges approach when new information appears, and shows what changed their thinking.Within the task
04PlanningBreaks a multi-week project into milestones and adjusts the schedule before it is at risk.Within the task
01Emotional awareness and self-awarenessRecognises how their mood affects their judgement, and takes it into account.Bridge
02Empathy and respect for diversityRecognises when a disagreement is about values rather than facts.Bridge
03Communication and collaborationKeeps the discussion on topic when the group drifts. Presents to an audience outside their group, and handles a question they did not expect.Way of working
04Ethical thinking, integrity and responsibilityDistinguishes “it is legal” from “it is right”, and explains the difference.Bridge
Thinking and meaning-making
05Critical thinking, problem solving and decision-makingRecognises whose interest a position serves, without rejecting it for that reason alone.Within the task
06Systems thinkingSpots when an “obvious” solution moves the problem instead of solving it.Within the task
07Creativity, imagination and innovationProduces more than one genuinely different solution, and chooses which is worth testing.Within the task
08Curiosity, inquiry and reflectionFrames a question without a ready answer, and plans how to investigate it.Within the task
Future-ready, citizenship, care
09Health literacy and well-beingConnects screen time with how they perform the next day, and makes one change.Bridge
10Global citizenship and environmental awarenessRecognises that a rule they take for granted does not apply everywhere, and asks why.Bridge
11Digital and AI literacyChecks what an AI tool gave them, instead of using it as it came.Within the task
12Computational thinkingDescribes the process of a solution clearly enough for someone else to follow it.Within the task
13Financial literacyWorks out what a choice really costs, including what is given up.Within the task
14Initiative and entrepreneurial mindsetProposes a project with a real recipient outside the classroom, and sees it through.Way of working
All four zones, so you can see where each capability starts and where it leads.
THE BRIDGE IN PATHFINDERS
From the day’s knowledge to a human question.
Dilemmas, fairness and identity. A line of positions, reasoning with data and values, a principle for a real request.
10–14 minutes before reflection. In the Bridge we assess how the child thinks, never what they believe.
01“The teenage brain”Nervous system · SCIEmotional awareness and self-awareness
02“The voice missing from the survey”Sampling and statistics · MATHEmpathy and respect for diversity
03“Whitewash, plane trees and the delivery rider”Urban heat island · SCI + MATHEthical thinking, integrity and responsibility
04“The story shared 10,000 times”Percentages and exponential spread · MATHCritical thinking, problem solving and decision-making
05“Santorini in August”Water, energy, waste · SCI + MATHSystems thinking
06“The Antikythera Mechanism”Gears and ratios · MATH + SCICuriosity, inquiry and reflection
A LESSON IN PATHFINDERS
One session in Pathfinders, from the inside.
A sample lesson from this zone: the learning objectives, the growth targets with their routes, the Bridge and the flow. The full lesson plan opens alongside.
UNIT 02 · LESSON 2 OF 6 · SCIENCE + MATHEMATICS
“Can a city survive a heatwave?”
Today: Urban heat island: what the data show · 90′
KNOWLEDGE · LEARNING OBJECTIVES
O1Uses the absorption–reflection model to explain why dark surfaces heat up more.
O2Models temperature–greenery data with a straight line and interprets the gradient.
O3Distinguishes correlation from causation by naming a possible confounding factor.
GROWTH · OBSERVATION TARGETS
Cognitive flexibilityWithin the task
Systems thinkingWithin the task
Ethical thinking, integrity and responsibilityBridge
Independent Application & Transferat school · in new contexts · in life
MORE SUPPORTMORE AUTONOMY
PROGRESS IN PATHFINDERS
Learners read their own path.
SPARKSThe educators observe
EXPLORERSThe child compares
PATHFINDERSReads their own path
DESIGNERSHelps decide what is tracked
In Pathfinders the Developmental Profile becomes a tool for learners themselves: they read their path, compare it with the educators’ observations and take part in setting the next goal.
Mental Toughness becomes an explicit area of reflection. Structured self-reports become material for discussion alongside the year’s observations, never a score or a diagnosis.
First, we get to know the family. Then, the right start.
Meeting the parents
We talk about your expectations, our approach and how the Academy and the family work together.
A Developmental Introduction with the child
We get to know the child and where they are starting from. It is not a test; there is no pass or fail.
A shared decision on the start
Together we agree the zone, the level (Junior or Senior) and the support the child needs.
Junior and Senior. Every zone has two levels, Junior and Senior: the same architecture, a different degree of challenge and autonomy. We choose the level together, after we get to know each other.